13 Days of Christmas: Cancel Christmas

13 Days

Day One
Christmas and I have an interesting relationship, the way that gasoline and I have an interesting relationship. I don’t own a car anymore, but there’s usually a time, once a year, when I have to rent a van or drive a friend. Much like Christmas, I don’t think about gasoline throughout the year except for that one time when it becomes an omnipresent element. Much like gasoline, Christmas costs too much and it’s a pain in the ass to deal with, especially when travelling.

I think I like Christmas? I listen to a lot of Christmas music and I enjoy the scenery when it pops up, but the weather and the costly labor (gifts, travelling, etc.) makes me sometimes hate it. There’s a lot of obligation with this holiday and that’s not something that should be celebrated.

Obligation is the worse. And I’m not spouting some anti-consumerism tripe about avoiding spending to honor the somewhat-incorrect religious connotations of the season, because the moment you put the Christ back in Christmas, you’re taking one obligation and substituting it with a BIGGER one. Instead of having to buy your sister a gift or else she’ll be mad at you, you now have to celebrate the birth of Jesus or GOD will be mad at you. I think when we get caught up in the obligation, we forget that we as individuals have the power over this holiday. Until it’s legally enforced to celebrate, we can easily ignore all the “requirements” of the season. You don’t need to get a tree. You don’t have to spend a lot of money. You don’t HAVE to do anything.

I think the poverty element of Christmas, clear in the first set of lyrics of Rocket From The Crypt’s song “Cancel Christmas,” is something that is endured throughout this dumb holiday season. While the song “Cancel Christmas” is a sad, long sorrowful mourn of how someone simply can’t afford Christmas, I think we can take that lesson and use it to transform our own holiday by simply denying the holiday. Christmas is something that can be cancelled. Instead of mourning that, own it. Shut down Christmas and don’t let the idea that you HAVE to sit on a fat man’s lap make you do it, especially if it means that you’re setting yourself up for unfulfilled expectations and disappointment.

 

6′+ Episode 84 is Up!

2013 Logo IconTo quote the description given at the new listing:

“With the Brickbats and Memphis Morticians coming back to play a few shows this weekend, we have a show of bands who have broken up for good or have gone on hiatus (and have returned.) It’s a bit of a hibernation song of dance with Psychocharger, Man or Astro-Man?, The Parasites and more.”

Remember to email 6′+ (contact at 6ftplus.com) or leave a comment below about the show, whether you liked it or not. Tell your friends, leave a review on iTunes, but above all – enjoy.

You can find all episodes of 6′+ over at the official site as well as on iTunes, Stitcher and Spreaker. They’re also on Facebook and Twitter.

Gamera 2000

As was the case the last time I tied in Gamera’s birthday in with Thanksgiving, the dates still don’t match up just yet (I’m late by two days). But seeing as how I’ve seemingly exhausted all horror-related Thanksgiving content, it’s turtle time. As you can tell by the title of today’s entry, this post is about Gamera 2000, a video game released for the original Playstation back in 1997. In it, you controlled vehicles (which varied depending on the level you were playing) to fight alongside Gamera as he battles a horde of monsters. Although you don’t actually control Gamera, you can request his help (although he doesn’t always respond). Oh, and those monsters? They’re all related to Gyaos in some way, from quadrupedal creatures with Gyaos’ facial features to a two-headed version of Gyaos! Interestingly enough, the idea of a monster that’s a radically mutated version of Gyaos was later used in the film Gamera 3: The Revenge of Iris and a Gyaos with multiple heads had been used years earlier in a Gamera manga. Despite being only released in Japan, the game featured numerous FMV cut scenes featuring actors speaking in English! Thanks to grommbert, you can watch them below:

I was going to joke about the awful performances being the reason the game’s planned US release was canceled, but then I remembered how numerous games were released in the US despite the presence of bad acting. I defy you to say Chaos Wars had better performances than Gamera 2000. Hell, Resident Evil is considered to be a classic despite the groan-worthy lines and cheesy FMV opening.

So why did this game, which is often compared to the popular Panzer Dragoon series, never make the leap to the States? I just don’t know. I was going to speculate how Gamera’s relative obscurity with the American public had something to do with it, but there are many examples of anime-based video games getting a release here despite the (then) lack of familiarity or unavailability of the original source material. It honestly wouldn’t surprise me if Bernie Stolar’s licensing policies for the Playstation had something to do with it. Not that it stopped hardcore American fans from playing it. There were numerous methods of getting a Playstation to play games from other countries, from disc swapping to mod chips, so the only real obstacle was finding an import copy at a decent price (or to keep from accidentally ordering the soundtrack CD instead of the game). That’s not much of a problem nowadays, although I have no idea if any of the old region unlocking tricks would still work on later versions of the Playstation or the various sequel consoles. Feel free to comment if you have any experience in that area.

Happy Thanksgiving!
Happy (Belated) Birthday Gamera!

6′+ Episode 83 is Up!

2013 Logo IconTo quote the description given at the new listing:

“The debut of a new segment – Six Things – plus Monstermatt Patterson and music from Horror Show, Dirty Dead, Plan and more. We give thinks for what we like the most – monsters. Happy Holiday! It’s the newest episode of 6ftplus!”

Remember to email 6′+ (contact at 6ftplus.com) or leave a comment below about the show, whether you liked it or not. Tell your friends, leave a review on iTunes, but above all – enjoy.

You can find all episodes of 6′+ over at the official site as well as on iTunes, Stitcher and Spreaker. They’re also on Facebook and Twitter.

Movie Review: The Funhouse (1981)

Thefunhouse

Zombos Says: Very Good

Director Tobe Hooper, who did the unsettling Dance of the Dead episode for Masters of Horror on Showtime, as well as the family classic, Texas Chainsaw Massacre (1974)—insane family, that is—presents a not so pretty picture of carnival life, and a somewhat pathetic, definitely homicidal, disfigured monster
with a penchant for temper tantrums.

The opening of the movie is a nod to Halloween and Psycho, and from there builds into a creepy story revolving around teen lust, sleazy carnival characters, and a ‘man-made monster that has needs like everyone else, but simply cannot satisfy them in more socially acceptable ways. A fascinating subtext running through the story is that it is a variation on the tragedy of Dr. Frankenstein and his monster. Here, the monster is one born of genetic mutation, as foreshadowed by the Freak Animals Alive tent exhibit, where the fetal brother of the monster floats in a jar as an abominable attraction for the hoi polloi.

In the movie’s opening sequence, the Frankenstein Monster is shown, first as a poster showing the Glenn Strange characterization (my favorite!), and then as a Mego doll—oh sorry, action figure—carried by the young Joey, whose sister soon curses him because of his bizarre prank that scares the wits out of her. Joey’s actions are also another subtext running through the movie: he dons a mask to become a monster that frightens his sister, and the actual monster wears a Frankenstein Monster mask to become less frightening to others.

It’s interesting to note that, unlike the current spate of horror movies that feature eye (popping)-candy and little else, in this movie the characters are presented with choices, yet consistently make the wrong ones. And as we all know, in a horror movie when you make the wrong choices someone—or more likely everyone—winds up dead.

Amy, Buzz, Liz, Ritchie, and Joey consistently make the wrong choices, and suffer the dire consequences. In the tale of Dr. Frankenstein and his monstrous creation, wrong choices led to death and disaster; at least here we have the funhouse; iconic abode for numerous urban legends and rustic tales told over and over again around camp fires and sleep-over parties.

The funhouse is surrounded by the carnival, a seedy, grimy affair filled with seedy and grimy denizens. There is a bag lady that looks very much like Grandmama from the Addams Family spouting “god is watching you!;” a homeless man that wanders around like a zombie from Night of the Living Dead; a few bums; the past-her-prime fortuneteller and palm reader (Sylvia Miles); and the not so magnificent Marco the Magician and the carny barkers (three of them played by Kevin Conway as if he were a natural).

Properly toned by John Beal’s score and Andrew Lazlo’s moody cinematography, the loud and brightly lit carnival facade hides a darker, more primitive underbelly of murderous anarchy, repressed emotions, and dark secrets, with the funhouse as its nexus. Hooper’s use of two tracking crane shots, one at the beginning and one at the ending of the mayhem, emphasize this emanation of evil flowing first toward the funhouse, and then outwardly from it.

Our hapless group of victim fodder soon regrets their decision to stay the night in the funhouse, and Joey soon regrets sneaking out from his bedroom—down the trusty-trellis-by-the-window to visit the carnival. We also learn that the father of the monster has regrets about letting it live, in a scene that contains a wealth of hinted at backstory. Because of his decision he must share responsibility for its murderous actions, just like Dr. Frankenstein must share responsibility for his Monster’s subsequent actions.

Priming the coming mayhem, the fun-seeking and frisky teens decide to spend a night in the funhouse after closing time, and after the requisite fun-that-must-be punished-for scenes, they witness a murder, and promptly wind up stepping deeper and deeper into a big pile of no return. One of them makes another spur-of-the-moment bad decision, letting the wrong people learn about their presence in the locked funhouse. Scenes of carnage follow as one by one the
teens meet their untimely and grisly death in 1980s horror fashion.

A particularly harrowing moment has our heroine calling to her parents through a large, wildly-spinning exhaust fan, but of course they can’t hear her because she is too far away—in the funhouse, where they specifically told her not to go. But they aren’t there for her; they are looking for their errant son Joey, who also disobeyed them. People who disobey or don’t listen or don’t read signs well in horror movies suffer dire consequences for their actions, and little Joey is no exception. His parents meet the shady and perhaps too-interested carnival handyman that found Joey sneaking around the tents. His actions are never quite clear, and Joey is strangely out of it so we never really know what happened between him and the handyman, but whatever it is it's hinting at unsavory.

The climactic confrontation in the mechanical belly of the funhouse is suitably horrific yet uses little gore, and unlike the requisite sequelization-antics of many fright movies today provides a definitive and satisfying closure.

Unlike the simplistic snuff-horror by the numbers approach in today’s movies, The Funhouse explores dark themes and provides a story depth that is worth experiencing, along with the thrills and chills.

This article originally appeared at Zombos’ Closet of Horrors.

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6′+ Episode 82 is Up!

2013 Logo IconTo quote the description given at the new listing:

“A couple odd ducks with your usual lunatics makes for a gaggle of weirdos this time around. Dr. Gangrene and Monstermatt Patterson are joined by music from Mac Blackout, The BlackRats, The Brickbats, Motorama and much more. Get a little creepy and weird this time around.”

Remember to email 6′+ (contact at 6ftplus.com) or leave a comment below about the show, whether you liked it or not. Tell your friends, leave a review on iTunes, but above all – enjoy.

You can find all episodes of 6′+ over at the official site as well as on iTunes, Stitcher and Spreaker. They’re also on Facebook and Twitter.

Weirdvember

November’s been associated with guys growing mustaches and thinking it’ll cure cancer, as well as people engaging in mass group writing exercises (that have actually yielded published novels, thought that’s 14 out of …millions?) For me, November is now a way for me to restock on the creative stimuli that I wouldn’t really get throughout the year.

I don’t write here as much as I used to because I don’t write as much as I used to. Without getting too involved into armchair psychology, I’ve put writing on the backburner for a variety of reasons but none of them seem valid anymore. I don’t really see the suspension of my writing efforts as a negative period. I’m taking inspiration from Wayne White, the subject of Beauty Is Embarassing who seemed to emphasize that a person should not limit themselves to a single creative venture. In addition to puppetry, Wayne also is known for his drawings, his sculptures and his paintings. I, by no means, am comparable to Wayne White. He has more drive and ambition than I currently do, but he’s a good exemplar of how I can get back on my feet in regards to writing more.

Admittedly, the podcast takes up a good portion of my spare time and working on (and really, I’m still working on) Creepsville ’13: The Forbidden Dimension Tribute Album has taken up a lot of my time this year. But my diminishing written output has been that way for the last five years, and now it’s time to reverse the trend. It’s time.

Over the last two weeks, I’ve been hitting the overlooked entries in my music collection since that’s usually a surefire way to drum up inspiration or at least get some traction to get out of the creative rut. I’ve been listening to everything that I WOULDN’T feature on 6ftplus, because it seems that avoiding that is needed. I know there’s a television show that has made “Let’s Get Weird” as a catchphrase, but it’s something to do with the remaining  20 18 days in this month. Weirdvember.

Here’s one creative source that’s helping me out. Mac Blackout.

 

6′+ Episode 81 is Up!

2013 Logo IconTo quote the description given at the new listing:

“If you’re still wearing your Halloween costume or you’re pretending to be someone else, this show is for you as it’s an episode full of cover-songs. While Monstermatt Patterson and Dr. Gangrene try posing as each other, we’ve got music from The Meantraitors, The Meteors, Demented Are Go, The Amino Acids and more.”

Remember to email 6′+ (contact at 6ftplus.com) or leave a comment below about the show, whether you liked it or not. Tell your friends, leave a review on iTunes, but above all – enjoy.

You can find all episodes of 6′+ over at the official site as well as on iTunes, Stitcher and Spreaker. They’re also on Facebook and Twitter.

I Hate Creepypasta

MISDIRECTION! Actually, I don’t hate Creepypasta. I hate the term because instead of a creative portmanteau that has a bit of flair or utility, the term ‘creepypasta’ reads like the sugar-demented compound-word biproduct that one would associate with paint-huffing and Mt. Dew. ‘Creepypasta.’ It’s adapted from the word ‘copypasta’ which is a lazy version of ‘copy paste’ that sprouted from trolling on 4Chan. Or something like that.

Creepypasta. It doesn’t invoke any fear. Instead, anyone saying it comes off as an idiot. And I’m not afraid of idiots–unless they vote in huge numbers. I think this is why political elections and Halloween are held so close together, because they both require a lot of disbelief, blind faith and fear.

However, I like the concept of scary paranormal stories and short horror-microfiction (the actual definition of “creepypasta” over at creepypasta.com) being used in conjunction with a user’s innate naivete behavior, that to believe whatever they read on the internet to be 100% true, as a way to trick, fool or scare someone. It’s a way to be creepy but when it starts to get out of hand, like the ‘Slenderman’ creation, it starts to get dumb. Speaking of Slendy-wendy. Did you know he was a featured killer in KILLERS 2, a haunted attraction in New York City. Gawker sent a couple of their people over and this is what they had to say about it:

 

Rich: And then he starts talking about some tall man in a suit that we should beware of and, as he’s saying this, the “painting” (of the tall man) behind him reaches out and grabs him.

Caity: The tall man just kind of looked like something you’d see on Rocko’s Modern Life. Some faceless white cartoon creature with pointed limbs. And part of the guy’s warning about him included something like “People on the Internet say he is real,” which is just about the weakest way to justify anything.

Rich: People on the internet say a lot of things….

That they do. I really wish that I made it to both KILLERS and KILLERS 2. I know they had Gacy and Bundy, but I was curious that, if they had Slender Man, if they had The Grey Man.

This is something we should consider with ‘creepy pasta.’ The whole idea is to let ourselves be afraid by some rumor, some fake story, some bullshit word-of-mouth creation. But, there are some sincerely frightening individuals in our history, like Albert Fish. We can take a break from actually making monsters to learning about the real ones that have existed.

Or we can stop using that god-awful term. Either way.

Mongolian Death Worm Gaff

This “Mongolian Death Worm” was the result of an experiment using vintage gaff making techniques. I wanted to recreate the process of crafting a sideshow display using materials available in the early 20th century. Except for cheating on the teeth, which were made from epoxy putty, I used traditional paper mache for the entire specimen. It’s nothing more than paper, flour, cotton fiber, and glue. The surface finish is acrylic paint with a wash of wood stain.  The entire piece is about 18″ in length.

As a proof of concept it’s reasonably successful. From five feet away it looks convincing enough to pass for a real mummified specimen, but that’s an admittedly low hurdle to jump. In terms of the sculpting it’s definitely not up to modern standards. That’s a failure of effort, not of the materials. The fine paste I used for the inner mouth is capable of holding the same amount of detail as clay. I simply didn’t take advantage of it.

This shot from about two feet away gives a good feel for what worked and what didn’t. At this distance the wrinkled texture on the body holds up really well. It was formed using a thick layer of cotton fiber saturated with a mixture of white glue, flour, and water. It would be even more convincing if I had used a thicker layer of fiber to create deeper indentations and sharper ridges.

The mouthparts are where there’s the most room for improvement. I wanted a smooth texture for the “gums”, and in that respect applying a layer of paste over the paper ring holding the teeth was a success. What’s missing is a greater textural contrast between the body and the mouthparts.

This view is a good demonstration of how the specimen could be improved. Building up the demarcation between the wrinkled skin and the gums would give a more convincing impression of the mouth extruding from inside the body cavity. A lot of that relatively smooth finish should be replaced with some fleshy ridges supporting the teeth and running perpendicular to the body rings. It’s more anatomically correct and would provide a better visual contrast.

From here you can see that the teeth are kind of bland. The points need to be sharper and their density needs to be increased. There are also some major problems with gluing them to the underlying support ring and then applying the paste for the gums. That approach produces a sloppy finish that splashes on to the teeth and is devilishly hard to clean up. The socket structure for each tooth needs to be applied individually and then glued to the foundation ring. That would solve the splash problem and look more believable, as well as producing some of the much needed texture I mentioned earlier.

Despite validating some of the techniques I wanted to try there’s a lot wrong with this specimen.  And that’s a good thing.  Not to get all meta, but one of the most valuable lessons in art, not to mention life, is to embrace the suck.  Failure is your friend.  A willingness to recognize it is the only way to improve yourself and your craft.

This article originally appeared at Propnomicon.

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In Honor of Godzilla’s Birthday…

let’s pay tribute to the man who played the original incarnation of the Big G: Haruo Nakajima. Granted, he was joined by Katsumi Tezuka for stunt double duties for some of the early films and was mostly replaced in Son of Godzilla (with the exception of the water scenes) by Seiji Onaka and Hiroshi Sekita due to their taller size contrasting with the height of the titular monster, but he was the primary go-to guy for Godzilla (and various other daikaiju) until 1972’s Godzilla vs. Gigan. After that, he voluntarily retired from the role. It wasn’t due to the grueling experiences he had while wearing the costume but was instead due to the death of Eiji Tsuburaya and layoffs at Toho having drained out all the joy he used to get from performing. It speaks volumes about his skills that Toho had to resort to using three men to try and replace him for the final three films of the Shōwa Godzilla series: Shinji Takagi, Isao Zushi, and Toru Kawai (those last two also portrayed the character in the television series Zone Fighter). However, 1972 was not the last time Nakajima wore a Godzilla costume.

In 1983, Space Magazine Uchusen put had Haruo Nakajima don a Godzilla costume for a special photo shoot. Thankfully, someone was on hand to document the process on film:

The reason the costume might look a bit “off” is because it is an attraction costume. Attraction costumes are made specially for publicity purposes and are rarely used for scenes in movies. According to the information for the video, the costume in question is not the attraction suit that was infamously used for a few scenes in Terror of Mechagodzilla. Instead, it was a costume made in 1979 to celebrate the 25th anniversary of Godzilla.

A year after the photo shoot, The Return of Godzilla (better known as Godzilla 1985 in America) was released and marked the first time Kenpachiro Satsuma would play Godzilla (which he portrayed through the rest of the Heisei series until 1995’s Godzilla vs. Destoroyah). Diehard Godzilla fans will also recognize him as having played Hedorah and Gigan back in the 70’s. For the Millennium series, Tsutomu Kitagawa handled the majority of the suit duties, with Mizuho Yoshida stepping in for Godzilla, Mothra and King Ghidorah: Giant Monsters All-Out Attack.

Not to take anything away from those fine performers, but for many of us who grew up watching old Godzilla movies, Nakajima is our Godzilla. His ability to actually move in the costume is even a major factor in the first movie being made the way it was and I wouldn’t be surprised if his studying animals in order to get a better feel for how to move as Godzilla set a standard for those who followed in his footsteps. That’s right, Godzilla we know and love might not even exist today if it wasn’t for him. Those links also reveal that he was responsible for the monster fight choreography in those films! So let’s give three cheers to to man as we also say:

Happy Birthday Godzilla!

Mangled Leftovers: The Mangled Dead’s 2013 Halloween Set

One of my current favorite bands is The Mangled Dead. I really like their lo-fi attitude to horror punk. They’re one of those bands full of musicians who, if they were to forgo the horror business and write more mainstream songs, I could easily see playing with any of the garage revivalists or fuzz-rockers. I want the best for these guys.

You can tell that the Providence, Rhode Island crowd at AS220 was sparse. Providence might be one place you think would embrace Halloween with open arms since they’ve recently taken to celebrating one of their most famous sons, H.P. Lovecraft. But Providence is Weird.

The Mangled Dead are also a young band. I think they might not have that huge of a following, but if they keep at it, they will. I see nothing but good things for the band. Hopefully, after watching the below set (that their guitarist recorded) you’ll be a fan too.

You can get their discography at Name Your Own Price over at their bandcamp.  my favorite song of theirs is “Don’t Go In The Graveyard” and the live version (at 8:26) has some killer backing vocals. Good job, Mangled Dead.

6′+ Episode 80 (The 2013 Halloween Special) is Up!

2013 Logo IconTo quote the description given at the new listing:

“What happens when Strange Jason forgoes the Halloween hooplah for a night at home? Will the GdL16 Intern be able to work his game at the Halloween Party and finally TALK to R.E.A.P Assistant Director Nemi Lem? What’s going on with Monstermatt Patterson and Igor? All this and Halloween music from Ghoultown, The Drool Brothers, Big Bad, Speedball Jr. and more in our 2013 Halloween Special.”

Remember to email 6′+ (contact at 6ftplus.com) or leave a comment below about the show, whether you liked it or not. Tell your friends, leave a review on iTunes, but above all – enjoy.

You can find all episodes of 6′+ over at the official site as well as on iTunes, Stitcher and Spreaker. They’re also on Facebook and Twitter.

Halloween with Frankie Stein and his Ghouls

Much has been written about Frankie Stein and his Ghouls, so I’ll keep things short and sweet. The name “Frankie Stein and his Ghouls” was used on four music albums released in the 60’s by Power Records (a sublabel of Peter Pan Records, who are actually still around) featuring work by uncredited musicians. But their combination of catchy music and overlaid sound effects proved so popular that even today their work is still fondly remembered. Apparently some of the Frankie Stein tracks also appeared (sans effects) on the infamous Batman cash-in album featuring Sun-Ra! The best way to describe their work is like something you would hear playing on the extras gallery of a Something Weird DVD. As I’m sure many Halloween parties of the time featured Frankie Stein and his Ghouls, I thought I’d celebrate the big day by sharing some videos featuring their work (“Who’s Afriad of Weirdo Wolf” and “Frog Frug”), as uploaded by thedeadfraggle:

Man oh man, do those bring back some memories. Remember how listening to music in Winamp and RealPlayer just to see the visualizations used to be a thing? Hell, remember when RealPlayer was actually still in use?

Getting back on topic, some of you are probably wondering why the first video has a “Watsusi” label (and what a “Frug” is). Part of those albums’ gimmick was that each track had a suggested dance craze of the time it could be adapted to and, well, you can easily figure out the rest on your own. Although it’s a sure bet that no further releases by these guys will ever emerge, there are two Frankie Stein-style tracks on the Volcano Kings’ Music For An Exotic Monster Beach Party in Outer Space : Volume 1. Perhaps they could be convinced to release more if enough people write in to them?

Happy Halloween!

Music to Haunt By: Jerry Vayne

Jerry Vayne
Official Site
Virus 308, Vayne1 Music 2013

Grasping hands and a gaping hole?  It's like the artist wants me to have Goatse flashbacks...

Although there are other artists out there that combine spooky soundtracks with rock music, Jerry Vayne is the only one I know of that actually has some rock credentials. In addition to his work as a solo artist, he’s played with groups like Den of Thieves, Foxxy Roxx, Psycho Gypsy and many more. As that last link will also show you, he first dipped his toes into the work of haunted ambient music with songs like “When Hinges Creak” and a cover of “The Headless Man” in 2006. But things really came together in 2008, when he was asked to contribute to the Rotting Flesh Radio compilation Dark Pandemonium. Response was so positive that he released Damnations Embrace the very next year. It wasn’t long before more albums and collaborations started appearing. Virus 308 is his most recent release and what I find interesting is how the tracks often have effects at start and finish in order to give the album a storyline of sorts.

With this in mind, “Emergency Broadcast” is a perfect start for the album. I love the stock music used for the “experiencing technical difficulties” message that’s interrupted by emergency broadcast system bulletin about virus outbreaks. They claim the situation is “under control,” but we know better. I recommend using this (and other tracks) out of sequence from the order they’re presented here. Rather than playing this at the start, set up a room in an abandoned house scene (more on that idea later) with an old radio placed across the room from a zombie. While guests are focused on the zombie, the radio can suddenly play this and startle them. Then, as they are distracted, either have the zombie attack or have a zombie burst out from under the table the radio was placed on. “Outbreak” features screaming crowds and sirens mixed with rockin’ guitars and although you can play this in a room designed to look like a desolated city that’s filled with zombies chasing people and crashed cars, but it also works if you play it softly behind a closed door as guests explore a military bunker in order to imply the state of the world outside. “Wasteland,” “Under Martial Law” and “Mandatory Quarantine” are also well-suited for use in the bunker section of your zombie haunt. The entrance for this portion of the attraction should have plenty of (fake) barbed wire and charred zombie remains nearby. Some military vehicles wouldn’t hurt, either. Hanging some zombie defense posters throughout the now-abandoned bunker would be a nice little touch. After a trip through a storage room, guests can take a secret elevator down to a laboratory where zombies are being experimented on. Among the still living body parts and dissected zombies are zombie test rats. It’s a shame they managed to break out of their cages to feast on hapless researchers. If you want to imply that government experimentation is the cause of the outbreak, be sure to throw some cyborg zombies into the mix as well.

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Music to Haunt By: Dark Ride

Prelude to a Nightmare
Official Site
Dark Ride, Prelude to a Nightmare Records 2012

Take it easy...

The popularity of the circus theme in haunted attractions always amazes me. I mean, I can understand wanting to take advantage of coulrophobia and Killer Klowns from Outer Space is an awesome movie, but what gets me is that I keep seeing people announcing they want to do a clown-centric haunt as that year’s theme and then immediately ask what they should do. Keep in mind they’re not saying “I’m doing a circus theme and plan to do ____, ____ and ____. Does anyone have any other ideas?” but “I want to do a circus theme this year and I have no idea what to do.” So in this review, I’ll go into extra detail on ideas for clown-based haunts in addition to providing suggestions for alternate track usage. And considering the talent and skill displayed on Prelude to a Nightmare’s previous album, I’m sure Dark Ride will give me a lot to work with.

“Haunted Midway” opens the album with music box-like chimes and haunting wordless female vocals, in addition to the excellent backing string work and brief use of a calliope. “Midway Madness” slowly fades up into a mix of calliope music and ambient noise, such as laughter and a baby crying. I suggest using either of the two (or both) for your haunted circus’ entrance. Don’t let the pictures you see online intimidate you, as sometimes it’ll be the inexpensive and easy entryways that will get the most praise. You don’t actually have to use any tents in your haunt (entryways or otherwise) if you don’t want to! But if you do, remember that a ratty-looking tent can actually improve the feel of your haunt. “Ghosts of the Dark Ride” has general haunt use potential thanks to its focus on wailing wind and chilling piano work (with a few “industrial” touches thrown in). The whispers are a great touch, as is the brief use of a children’s choir. I can see this working in a haunted schoolhouse. The moody opening “Scary-Go-Round” leads to slow and somewhat “off” carousel music, then more bombastic circus music and drums kick in. “Kiddieland” offers music box-like chiming and soft, slow circus music mixed with other eerie touches. More specifically, a child’s laughter and wordless vocals. You can play those as guests wander through a midway filled with various sinister booths, surprise clown attacks and other nasty little touches. The dark opening buildup of “Lights Out” leads to constant heavy winds and light piano work coupled with Prelude to a Nightmare’s trademark modern horror touches that allow its use with virtually any haunt scenario. As one would expect from the title, “Dark Lullabye” offers both soft music and a music box. Soft “circus” music joins in later, along with spooky strings and piano work. The addition of a female choir halfway through helps kick up the creep factor. Obviously, you can also use this in your haunt’s nursery.

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